
I design the product
Form, proportion, and how it sits in the hand. Organic shapes are the part I am best at, and I can 3D print it so you hold the thing before anyone spends money on it.
Four things, and you can buy any one of them on its own. I design the product, I render it, I animate it, and I build the site or app that sells it. For a product I made or one you already sell.
See the workBar pull, CAD to render
One model of the part, then every image the store needs comes out of that same file.
Verified on Upwork · 2026
I design the product. I render it. I animate it. I build the software. Same person, all four. You talk to me the whole way through.
Horst Seher, Deerfield Beach, FL


Form, proportion, and how it sits in the hand. Organic shapes are the part I am best at, and I can 3D print it so you hold the thing before anyone spends money on it.

Photoreal images, every finish out of one model. I make them before the first unit exists.

Turntables, exploded views, and the short clip that shows how the thing actually works.

Sites, apps, 3D configurators, and the system behind them. For a product I made or one you already sell.
CAD through to photoreal product imagery. One model per product, then every finish rendered from it, so the catalogue stays consistent and a new finish costs hours instead of a photoshoot.




Website design for a decorative lighting brand. Homepage, collections and project pages, laid out so the lit rooms carry the story instead of a product grid.


Turntables, exploded views and technical explainers, animated from the same models as the stills. For product pages, trade shows and training.
A console and a phone app for the same product, in English and Spanish. Enrollment, billing, daily updates. Screens designed and built by the same person.




Cosmetics, homeware, packaging, a collectible, a carved panel. Modeled and rendered from drawings and reference, for listings, catalogues and launches.



